Switch game design The Cure Chronicles of Enicca
'The Cure: Chronicles of Enicca’ is inspired by the Nintendo Switch RPG game, The Breath of Zelda, Breath of the Wild, Pokemon Arceus and Mario Odyssey. It is an adventure RPG game where players can explore the different cultures and climates of the fantasy world I have created. Players explore and travel through a semi-open world system that offers freedom and increases total immersion in the game. Also players can explore the story of my game. Its unique selling point is the 3D environments, rendered in pastel colours with a cartoon feel. This helps to create a dreamy atmosphere where players can escape the restrictions of the covid-19 pandemic.
The short outline of The Cure: Chronicles of Enicca
On a peaceful planet, science did not develop much, so they were vulnerable to disease, famine and death (inspired by Four Horsemen Of The Apocalypse), but they were living their own harmonious lives.
On the other hand, there’s someone waiting for their time in the darkest part of the world.
His name is conquest, and he invades the world to gain diverse and superior genes of living things and to be more powerful and develop his strength. His four subordinates bacteria, virus, parasite and prions help him to conquer the world.
While the world was being conquered, there was a scientist who was a genius living in a cave near a quiet village but liked to study science alone. Hearing rumours that the world is on the verge of collapse due to various pathogens, she decides to save the world herself using her brilliant head and outstanding inventions.